AI Insights · Timothy · April 2024
Top 5 PVP Games Performance on Unified Platform in Finland Q1 2024
Discover the performance trends of the leading PVP games in Finland during the first quarter of 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 PVP games in Finland showed varying performance trends across weekly downloads, revenue, and active users. Here’s a detailed breakdown of each game’s performance.
Brawl Stars from Supercell saw a remarkable increase in weekly revenue, peaking at approximately $106K in the final week of March. Weekly downloads also showed a consistent upward trend, starting at around 3.1K in early January and reaching approximately 11.5K by the end of the quarter. Weekly active users grew steadily from 204.5K to 430K over the same period.
Roblox, developed by Roblox Corporation, experienced fluctuating weekly revenue, with a notable high of $57K in the first week of January and a low of around $25K in early March. Weekly downloads were relatively stable, averaging around 3K to 3.9K. The number of weekly active users showed a slight decline, starting from 212.6K in early January and ending at approximately 197.7K by the end of March.
Wood Nuts & Bolts Puzzle, published by ABI GLOBAL LTD., had a modest performance in terms of weekly revenue, peaking at around $720 in early February. Weekly downloads ranged between 2K to 3.1K, while weekly active users increased from 3.9K at the beginning of January to about 7.7K by the end of March.
Subway Surfers from Sybo Games ApS had a relatively stable weekly revenue, with a peak of $483 in mid-February. Weekly downloads showed minor fluctuations, starting at 2.7K in early January and decreasing to around 1.8K by the end of March. Weekly active users saw a gradual increase, reaching a peak of approximately 84.5K in the final week of March.
Geometry Dash Lite, developed by RobTop Games AB, experienced a decline in weekly revenue, starting from $1K in early January and dropping to around $268 by the end of March. Weekly downloads also showed a downward trend, starting at 3.5K and decreasing to about 1.8K. The number of weekly active users saw a decline from 107.9K to approximately 89.1K over the quarter.
These insights are based on data from Sensor Tower, providing a comprehensive view of the top PVP games' performance in Finland for Q1 2024. For more detailed insights, visit Sensor Tower.